Discusses the Seven Cs (character, context, connectivity, change, chance, clarity, and challenge) guide for early childhood educators, designers, administrators, and parents. The goal of the guide is ...
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Examines four pillars in Active Canada 20/20's change agenda: Policy Development, Change and Implementation; Target Information and Public Education; High Quality, Accessible Programs and Services; an...
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Examines active living in the 20th century, and interactions of economy, community, and environment in building a healthy community, including healthy comunity principles, and focus on the whole comm...
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Looks at Canada’s public health challenges (the case of obesity), what recreation and parks have to offer, the healthy settings approach (nature and health). Includes statistics on mortality trends, p...
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Discusses using c-creation, defined as the systematic process of creating new policy or service with people, not for them, to tackle "wicked problems." Presentation from the National Recreation Summit
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Presents a Leisure Behaviour Model, from need arising, through activity repertoire (intended behaviour), to action and measure of satisfaction.Presentation from the National Recreation Summit
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Looks at four attributes of wellbeing - mental, physical, spiritual, emotional. Discusses the determinants of wellbeing in Canada: Sense of belonging to local communities; Perceived mental health; Phy...
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Examines the sport system (amateur and educational), and the recreation system, and shifts in the two systems. Looks at municipal roles in sports, partnerships, and potential strategies for enhanced c...
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Defines "Recreation" and "Public Health," and looks at the interdependence of poverty, health, and recreation. Looks at starting points: emerging leverage areas for policies and strategies, and simple...
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Examines how public and civil leisure build community in Quebec. Presentation from the National Recreation Summit
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Looks at the inside circle around recreation, including creating inclusive opportunities, developing healthy, engaged citizens, building healthy communities, etc., and the background global influence...
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This presentation discusses the concept of "marketing" in recreation as it has moved from enhancing user satisfaction, to user benefits, to community benefits. It looks back at the roots of the recrea...
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This address shares some of the insights and observations of the student recorders at the National Recreation Summit.
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Overview: 1) Considering built and social environments, including features of each, 2) Introduction to research projects in Alberta, 3) Reflections on key findings, such as facilitators and barriers ...
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Examines the core themes of 1) importance of place (community design, social infrastructure, etc., 2) resilience framework (sustenance, adaptation, engagement, opportunity), and 3) key actions, such a...
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This presentation, from the 2011 National Recreation Summit, defines play, looks at it from a child's perspective, and discusses the importance of spontaneous free play and access to nature.
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